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PARTICIPACIÓN EN CONCURSOS COMO METODOLOGÍA PARA LA ENSEÑANZA BASADA EN PROYECTOS EN INGENIERÍA EN DISEÑO INDUSTRIAL Y DESARROLLO DE PRODUCTOS
(2017)
Project-based learning is a teaching methodology used today in enginnering education for its capacity to facilitate the acquisition of competences, such as the ability to research, decision-making, teamwork, self-development, ...
UTILIZACIÓN DE LAS REDES SOCIALES PARA DINAMIZAR LA COMUNICACIÓN DURANTE LA FASE DE DISEÑO CONCEPTUAL EN PROYECTOS VIRTUALES
(2015)
It is usual to see collaborative projects developed by de-localized creative teams. There are specific tools for project management, named Product Lifecycle Management tools. They are mainly focused on files management. ...
IMPORTANCIA DEL ENTORNO EN LA ENSEÑANZA DE LA CREATIVIDAD EN LA INGENIERÍA
(2015)
Nowadays, the society is in a constant demand of product design innovation. The importance of on time innovation supposes the success or the bankruptcy of an enterprise. For this reason, lots of research has been based in ...
¿CÓMO ENSEÑAR A USUARIOS SIN EXPERIENCIA LAS VENTAJAS QUE UN PRODUCTO LES PROPORCIONARÁ? EL CASO DE LOS CARRITOS DE BEBÉS
(2015)
Nowadays there are many products around us that have a short life cycle due to the fact that they are needed for little time. PSS approach (Product Service System) promotes the hiring as an option to increase the time of ...
ANÁLISIS DE VARIABLES DEL ENTORNO Y SU EFECTO SOBRE LA CREATIVIDAD DEL DISEÑADOR
(2018)
In the field of industrial design, success is often linked to the creativity of the designed product or that of the designer themselves. This is the reason for which there are numerous reports on the factors that can ...
APLICACIÓN DE LA METODOLOGÍA BASADA EN APRENDIZAJE-SERVICIO PARA LA GENERACIÓN DE NUEVOS CONCEPTOS DE PRODUCTO
(2018)
Nowadays, the development of skills in product design should not be disconnected from the needs and responsibilities of today's world. Neither should we forget that the acquisition of transversal competences between subjects ...
Análisis de la representatividad de símbolos sobre sostenibilidad de producto, utilizando un equipo de eye-tracking
(2019)
In product labelling it is common to find logos or symbols referring to different information aspects. Particularly, issues regarding sustainability and circular economy in product consumption are increasingly concerning ...
Efecto de las competencias específicas del ámbito de la Ingeniería en Diseño Industrial sobre la creatividad de los diseñadores
(2019)
Creativity is an inherent and available feature of human beings. However, it is more easily expressed during childhood, since established social structures make adults self-restrict their creativity. So, creativity is a ...
Influencia del uso de nuevas tecnologías de presentación de producto en su percepción: el conocimiento de responsables en venta online
(2019)
In online sales there is no physical interaction with the product, so its perception depends to a large extent on the way it is displayed. Usually, product information is shown through photographs, images from different ...
¿Ayuda un entorno creativo a la adquisición de competencias creativas?
(2019)
Numerous studies have shown that the environment affects creativity. This means that the creativity of an individual can be enhanced by placing him or her in an environment with the appropriate stimuli. However, these ...